![Download gmod maps](https://kumkoniak.com/68.jpg)
* The Physics Gun is able to move any entity. * Color-wheel within bloom and colour-gun toolmodes.
![download gmod maps download gmod maps](https://img.gta5-mods.com/q95/images/gm_bigcity-fivem/439b5e-FiveM_2017-10-02_14-46-40.jpg)
* Appearance of thrusters can be altered, right down to the * eventPlayerInitialSpawn( playerid ) - called just before player's * _spawnmenu.SetCategory( player, category ) * _spawnmenu.RemoveCategory( player, category ) * _spawnmenu.AddItem( player, category, name, command ) * _player.ShouldDropWeapon( player, bool ) * Returned tables now start from 1 instead of 0 as is the Lua * GetPlayerDamageScale( hitgroup ) - see a * _player.ShowPanel( player, name, show ) * _phys.ApplyForceOffset( ent, force, worldpos ) * _npc.AddRelationship( ent, ent, disposition, priority ) * _util.ScreenShake( pos, amp, frequency, duration, radius ) * Scope graphics are now drawn behind kills/chat * Chat style messages now show in single player
![download gmod maps download gmod maps](https://filecache.garrysmods.org/33413/3/1024x768.jpg)
* HideAndSeek - Hiders get melon and baby guns * Fortwars - Fixed buying weapons as spectator * Text, rects and wquads showing in the next level * Changed weapon select menu to fit more weapons (use gm_wepselmode
![download gmod maps download gmod maps](https://files.garrysmods.org/7706/1/1024x768.jpg)
* Spawn menu now grows with a higher screen res
![Download gmod maps](https://kumkoniak.com/68.jpg)